The sound effects are good though.įor the die-hard shooter fans ShootMania Storm is a shooter in heart and soul, but one that you have to play with a regular club of gamers. With some simple rhythms, spacing sounds and the occasional drums it feels a bit thin. Still, it is a pity that the game looks a little too dated. Nadeo wants to attract as many players as possible, so they also have to support as many computers as possible. A choice that has undoubtedly been considered. More folders means more content! Audiovisual a bit mediocre Nadeo chose not to make ShootMania Storm as beautiful as most games today. A nice option that the community will certainly embrace. However, there is also an advanced mode, where you can really adjust everything. By simply clicking on what you want where, you can go a long way. Fortunately, this is kept nice and simple so that even your goldfish could make a folder. Just like in TrackMania it is possible to create your own folders. You will have to communicate with your team, were it not that the pace is so fast that typing will be too slow and unsupported.Ĭreate folders In addition to all the shooting, you can also let your creativity run wild. This is immediately one of the stumbling blocks of ShootMania Storm. Staying close to each other and communicating is very important. This is especially important in Heroes mode, because only one player can take over a point. To collaborate Collaboration is very important in almost all modes. You might have guessed it, this mode is quite a tug of war between the two teams. If it is not possible to obtain one within these fifteen seconds, the roles are immediately reversed, after which the other team has fifteen seconds. Each team in turn gets fifteen seconds to take over one. This mode is a bit more action oriented so you don’t have to wait long to respawn. The other players in the attacking team will watch from the point of view of their attacking teammate.Īnother fun mode is Battle, where two teams compete for. After a round, the roles are reversed until all players have attacked once. Here, one team attacks with one player, while three opponents enter the ring to shoot that one player. It is nice that you play in a team in almost all modes, but that you sometimes also have to stand your ground without your team members. With no less than eight modes, every gamer will find something that suits his needs. Something for everyone Fortunately, ShootMania Storm is not limited to standard modes such as Free For All and Team Deathmatch. Your weapon automatically recharges, after which you can fire a number of shots again. To keep the momentum going you don’t have to reload your weapons, but unlimited shooting is not an issue either. The rocket launcher is a weapon that can fire four lasers, while the Nucleas fires small landmine-like bullets. ShootMania Storm is played with lasers, rocket launchers and the Nucleas. Forget the machine guns, shotguns and snipers. Little diversity of weapons What is striking about ShootMania Storm is that the game only has three weapons. The game is sometimes reminiscent of, where the ‘not being able to shoot’ is replaced by a respawn. All this ensures that the pace is nice and high and the tension is to cut. Think of getting while walking and of course the well-known, with which you take out an enemy with one shot. Various elements from these games also return. Think for example of the Unreal Tournament and Quake series. But hey, we all have those in 2013, right?īetter stolen well than badly conceived Nadeo also took a good look at other games that did very well online. It should therefore come as no surprise that you need to have a good, stable internet connection to enjoy ShootMania Storm to the fullest. We don’t need that for the wish called online blasting. Forget about in-depth stories and expensive. Multiplayer is key ShootMania Storm is completely focused on multiplayer. Now we are almost a year further and it is time to play the game en masse… right? ShootMania Storm was revealed at E3 last year and is said to focus primarily on eSports. The publisher does this with the game ShootMania Storm, developed by Nadeo, which we know from Trackmania, among other things. However, Ubisoft takes it a bit smaller and goes to the core of multiplayer shooters: shooting and working together. Not entirely unjustified with large series such as Battlefield and Call of Duty. Shooters have been the biggest genre in the game world for years.
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